Character Information
Name:
Sumaru Shokubutsu
Age:
23
Gender:
Male
Place of Birth:
Hidden Rock
Date of Birth: (Month/day)
January 27th
Appearance:
ignore the eyes in this one
- Spoiler:
- Spoiler:
Sumaru is quite slender and tall, he is well toned and muscular. He inherited the blonde hair colour of his clan along with their yellow eyes. On his upper half he wears a plain white t-shirt and a green jacket, he also keeps a sword attached to his back along with a blow pipe
On his lower half he wears ¾ length jeans, attached to this waist is two daggers and on his upper thy there is a holster to keep his ninja tools. He always walks bare footed.
This rather odd appearance turns heads even those who are familiar with his clans appearance, mostly because Sumaru does walk around barefooted and in the toren jeans.
Although when the need comes for it he will force himself to wear formal clothing even though he cant actualy stand wearing that form of clothing and will always refuse to wear foot ware but maybe with the exception of sandles, even that is a rare event
Height:
6 foot
Weight:
11 stone
Personality: Sumaru is a kind and gentle sort. but he doesnt realy trust anyone due to many of his family and friends being killed by shinobi of other nations.
Although for those who he does trust he will go out of his way to help them with their matters. this makes him seem rather cold and heartless to people he isnt familiar with on first impressions. However as they get to know him and he becomes to trust them they will find that he is always game to have a laugh and will protect all those around him by any means necessary
Likes:
- Nature
- Creatures
- Sake
- Painting
Dislikes:
• War
• Destruction
• Inconsiderate people
History:
Birth Arc
Sumaru being born to to the hidden Rock village was brought up to respect all the nature around him due to his families kekkeigenkai. As he grew up in the hidden rock he learned that using the forces of nature was the most effective method to utalise in all aspects of life.
Academy Arc
Durring his times in the academy the classes other nations were aiming to infultrate the rock to gain as much information as possible and even take away young children with special jutsu or kekkei genkai to be used in the intruders own village. this ment that often the children were home schooled to protect them. Sumaru was always quite the little book worm keeping this habbit throughout his life
Genin Arc:
After graduating from the academy being mostly home schooled he was trained by his older brother, as he was the jounin he was assigned to. During his training he was able to master his families jutsu. As this although after a while he was assigned to a different jounin as his older brother left the village as he was hired by the sand village due to his skills in growing and utalising many forms of plant life and using them for medicinal purposes.
As the chuunin exams came his first time properly leaving the land of Earth ment that a whole new world opened up to him. That year the exams were held in the leaf village. although the terrain was not what he was accustomed to he was very comftorable with the landscape. Undergoing the survival test was a simple matter for the young shinobi. During the battle round he was able to maintain his resolve and battle his way to victory. Although his opponent proved to be troublesome as they were very skilled meaning Sumaru had to think on his feet narrowly avoiding defeat.
Chuunin Arc:
Once he graduated from the exams he returned to his village. Each day he would hope that the other nations would not fued and leave his land in peace. But at this time a new threat came to be. Originating in the land of Iron, samurai made their move on the village. Each of the shinobi within the village at this time was called upon to stop the advancing attack of the samurai.
Continuing to defend from these attacks for several years Sumaru managed to find time to train and enhance his skills further.
Jounin Arc:
Shortly after he was made a jounin by the village superiors the heads of the village were killed by a surprise attack. This happened by a rogue shinobi posing as a rock shinobi and posing as members of the village for some time. When they were aware of where the heads of the village were located they proceeded to assassinate the majority of them including the lands Kage. Fortunately a handful of the village heads avoided this. And the offending shinobi were delt with appropriately
For a short time after the village shinobi continued to fend off the outside attacks.
However one fateful day a group of outsiders turning out to be samurai along with their leader advanced on the village, causing all the village to go on defence. But the samurai simply walked to the gates and requested to speek with the village elders. Reluctantly it was agreed to and on this day a peace treaty was signed between the hidden geass and the samurai of the land of iron.
From this day the samurai agreed to teach the grass shinobi the way of the sword adding to the villages level of combat skill. Naturaly a young Sumaru took full advantage of this offer learning the new skill
Kage Arc:
After the peace treaty was signed by the village heads and the samurai the heads of the village decided that it was time to have a shinobi in the village who could be seen as the Kage.
Sumaru being called before the heads of the willage was informed that he was one of the few shinobi within the village that could be considered on the same level as the Kage of the five great nations. Although he was one of the few he was chosen due to his skills both on the battlefield and his nature abilities.
Taking on this position he vowed to take on the responsibility of the kage of the village.
Ninja ID
Village:
hidden rock
Rank:
Tsuchikage
Element:
Earth, Water
Nindo: No more war
Skills: Ninjutsu, Taijutsu, Weaponry kenjutsu
Equipment:
X2 Daggers
Standard samurai sword (40” long)
Blow Pipe
Shuriken
Kunai
Paper Bombs
Smoke Bombs
Fighting Styles: he prefers mid to long range combat. However when he gets into close combat he will prefere to use weapons such as his daggers
non elemental:
- Spoiler:
Jutsu:
Name: Henge no Jutsu - Transformation Technique
Rank: E
Skill: Ninjutsu
Element: -
Range: Self
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Name: Bushin No Jutsu - Clone Technique
Rank: E
Skill: Ninjutsu
Element: -
Range: Self
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Name: Kai - Release
Rank: -
Skill: Ninjutsu
Element: -
Range: Self
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.
Name: Kawarimi no Jutsu - Change of Body Stance Technique
Rank: E
Skill:Ninjutsu
Element: -
Range: Self
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
water:
- Spoiler:
Name: Water Bullet
Rank: C
Type: Ninjutsu
Element: Water
Range: Mid - Long
Description:
This jutsu allows the user to fire shots of water from their mouth. The shots of water are rather small but can be fired many times one after the other. These shots of water have a considerable force behind them.
Name: Water Clone
Rank: C
Type: Ninjutsu
Element: Water
Range: N/A
Description:
This jutsu allows the user to create single or multiple clones from water. These clones arnt much use for attacking purposs but prove effective for a diversion or recon
Name: Water Wall
Rank: C
Type: Ninjutsu
Element: Water
Range: Close
Description:
This jutsu allows the user to create a wall of water from an available water source or the atmosphere to create a wall of water to be used for defensive purposes
Name: Water Senbon
Rank: C
Type: Ninjutsu
Element: Water
Range: Close - long
Description:
This jutsu enables the user to form water, either from the atmosphere or a water source, into senbon needles. This then means once they are created they can be fired at the opponent in the same manner as senbon needles.
Name: Water Prison
Rank: C
Type: Ninjutsu
Element: Water
Range: Close
Description:
The user forms a sphere of water around the opponent trapping them so they are unable to move. The problem is the user will have to keep a hand on the sphere to maintain the jutsu. This trapping technique can be used to drown the opponent if it is not released
If this technique is used to trap opponents even multiple opponents at a distance it will be more difficult and make it an A ranked jutsu
Name: Water strike
Rank: C
Type: Taijutsu
Element: Water
Range: Close
Description:
This jutsu allows the user to form water around their fists and feet. Making the water sharp while attacking this ensbles them to strike heavily with taijutsu while slashing their opponent
Name: Water jet
Rank: B
Type: Ninjutsu
Element: Water
Range: Mid - Long
Description:
This jutsu allows the user to produce a concentrated jet of water from their mouth. This jutsu produces a jet of water powerful enough to cut through iron.
Name: Typhoon
Rank: B
Type: Ninjutsu
Element: Water
Range: N/A
Description:
This jutsu allows the user to create a great typhoon ow water, this spinning vortex will do considerable damage to whatever gets in its way. This jutsu is difficult to control and can go off in any direction
Name: Water Vortex
Rank: B
Type: Ninjutsu
Element: Water
Range: Close - Long
Description:
This jutsu allows the user to create a spinning vortex of water. This powerful attack sends the vortex of water directly at an opponent knocking them off their feet and sending them a great distance ‘slaming’ into what ever happens to be in the way. This jutsu has been known to move boulders and snap trees like there twigs.
Name: Water Fall
Rank: A
Type: Ninjutsu
Element: Water
Range: N/A
Description:
This jutsu allows the user to create a reversed waterfall to surround the opponent hitting them with tremendous force. The force of the water fall will then send them high into the sky causing them to land with great force
Name: Water Dragon
Rank: A
Type: Ninjutsu
Element: Water
Range: Close - Long
Description:
This attack makes water from a nearby source to take the form of a dragon approx 15foot tall to bite and slash at the opponent to the users will. Although this jutsu will normally be used to attack the opponent head on to deal considerable damage to them.
Name: Great Lake
Rank: S
Type: Ninjutsu
Element: Water
Range: N/A
Description:
This jutsu allows the user to create a body of water, resembling a lake, in the area. This may be done if they wish to make water jutsu easier to use or to make it easier for water type alies. The jutsu is also useful for the user to create a moat around the likes of a village to add to it’s protection
If there is a deep area large enough the user can greate a mass of water from the water in the atmosphere
it can be used once in any given encounter so this jutsu is all about the correct location
To form a moat the filling is simple however earth style or manual digging will have to be used first to ensure the great lake jutsu can be harnesed to its ful potential
Earth:
- Spoiler:
Name: Earth bullets
Rank: C
Type: Ninjutsu
Element: Earth
Range: Mid - Long
Description:
This jutsu works in the same manner as the water bullet, however the user will essentially eat a peice of earth to enable them to perform this jutsu.
A maximum of 5 bullets can be produced at a time with the ability to pierce through rock
Name: Mud Wall
Rank: C
Type: Ninjutsu
Element: Earth
Range: Close
Description:
This jutsu works in the same manner as the water wall jutsu. However any form of earth or rock can be used for this
Name: Rock Barrage
Rank: C
Type: Ninjutsu
Element: Earth
Range: Close - long
Description:
This jutsu allows the user to pull earth and rock from the ground to hover around them. The peices of earth are then fired at an opponent at high speeds, like bullets
These are the size of tennis balls with the ability to pierce through rock. 10 of these can be created at a time. If the user wishes to creat more this can only be done in multiples of 10 costing the chakra amount for each 10
Name: Earth Prison
Rank: C
Type: Ninjutsu
Element: Earth
Range: Close
Description:
This jutsu allows the user to trap up to five opponents in a dome shaped mound of earth, by causing the earth to come up around the opponent(s) trapping them. However they may then be able to escape underground
Name: Dig
Rank: C
Type: Ninjutsu
Element: Earth
Range: Self
Description:
This jutsu allows the user to manoeuvre underground without disturbing the ground. This then also allows the user to attack opponents from bellow or make a swift escape if in trouble.
Name: Cushion
Rank: C
Type: Ninjutsu
Element: Earth
Range: Close - Long
Description:
This jutsu allows the user to make the earth soft in any direction he chooses, the user places their hands on the cround and makes the ground soft in a direction, the marks made are seen to be about 1m wide and where it stops a 3m radius of soft ground if formed. This is a paticuarly useful jutsu when a comerade is falling
Name: Earth Toss
Rank: B
Type: Ninjutsu
Element: Earth
Range: Close - Mid
Description:
This jutsu enables the user to grab onto earth or rock pulling a peice (approx 5m x 5m) from the ground to either strike the opponent with it by swinging, or throwing it at the opponent to deal considerable damage
Name: Meteor
Rank: B
Type: Ninjutsu
Element: Earth
Range: Mid - Long
Description:
This jutsu allows the user to take earth and rock and condence it until the peices resembles a meteorite. Several of these can be created at the same time, this then allows the user to bombard the opponent with these basket ball sized meteors
A maximum of 5 can be created at a time. any more comes at a cost of 5 chakra each, so too many can drain ones chakra reserve quite substantially
Name: Earthquake
Rank: B
Type: Ninjutsu
Element: Earth
Range: N/A
Description:
This jutsu causes an earth quake in the immediate area and causes the ground to split and crack changing the terrain completly.
Name: Spikes
Rank: A
Type: Ninjutsu
Element: Earth
Range: Radius
Description: This jutsu causes the earth in the surrounding area to ‘shoot’ out of the ground to form sharp pointed stalactites. The range for this jutsu is a 30m radius around the user. If there are alies within the radius then this may be dangerous for them.
Name: Earth burial
Rank: S
Type: Ninjutsu
Element: Earth
Range: N/A
Description:
This jutsu works in the same manner as the water burial jutsu, however an opponent can be located anywhere within a large area and engulfed in the same manner as the sand coffin. After the opponent is trapped the user can used the trapping for interrogation purposes literally squeezing the information out of them. Or the user can choose to crush the opponent and dispose of the body by sending the victim deep underground.
other:
- Spoiler:
Name: Ninja-Samurai
Rank: B
Type: Kekkei genkai/kenjutsu
Element: N/A
Range: Close
Description:
The user using his kekkei genkai to form blades of plants around his daggers. The blades he forms are as tough, sharp and durable as any samurai sword. By doing this he is able to use the daggers as normal Katana’s, allowin the user to use sword mastery learned from the samurai.
Clan Name: Shokubutsu
Clan Nick-name: N/A
~Kekkei Genkai Template~ Kekkei Genkai Name: Shokubutsu
Kekkei Genkai Description: Working in a similar manner to the wood release
This technique gives the unique ability of controlling the natural environment. This means that they will be able to control plant life.
The plant life is controlled by causing plants to grow at a rapid rate enabling those with the kekkei genkai to either attack or defend with any form of plant. This can be used for offence and defence purposes. It also enables tham to to control the likes of leaves causing them to harden and become sharp to be used as individual weapons. Like shuriken.
Creatures such as small mammals can be communicated with through their kekkei genkai, this is very handy for recon purposes.
Kekkei Genkai Effect:Nature release and animal communication
~Clan Traits~Physical Traits:Blonde hair
Yellow Eyes
Mental Traits: Nothing spectacular however they have a tendancy to be quite lazy
Clan Customs: Help those who need it if its requested or not
Dont help those who demand and expect it
~Clan Information~Clan Founder Many generations ago, too many to count Amalon Shokubutsu utilised his elements to command the plants to his will
Current Clan Leader Sumaru Shokubutsu
Clan History: This clan origionated in the hidden rock village and remain there loyal to the village. Often other villages will call upon them due to their unique abilities with plants. Often they are requested to produce medicinal herbs in other villages throughout the nations.
The clan are the maintainers of the village and take it upon themselves to ensure that the village is well protected with plant life as well as ensuring that they keep the villages medicinal supply well stocked up.
Due to their usefulness the Shokubutsu clan are valued by the land of rock and have been for a very long time. They are sought out by those in need as well as the wealthy pleading with them to use their manipulation of plants for their benifit.
Traditionally the Shokubutsu clan will only provide such assistance to those who are the most needy. This could range from someone laying hungry on the street to those on deaths door from an illness. They are as diverse as the plants that they command.
However it has been known in the past of the very rich coming to them with a flu pushing the more needy aside... this simply causes any shokubutsu to turn away this insolent fool even if it will mean the rich fools death
Clan Age:1500 years
Clan Enemy: Currently none
Clan Alliances: Currently none
Clan Symbol: - Spoiler:
Clan Element: Earth and Water
~Clan Offensive/Defensive Info~Clan Weapon: Whatever is handy
Clan Jutsus: - Spoiler:
Name: Rapid growth
Rank: D
Type: Ninjutsu
Range: N/A
Description:
This simple jutsu allows the user to accelerate the growth of plants by a rapid amount. This jutsu can cause any plant to go from seed to fully grown in the blink of the eye
At the Acadmey rank the Shokubutsu only have underlying knowledge of the basics of the basics enabling them to grow a single flower from this technique, purly on instinct.
Once the Shokubutsu become more aware (genin) they are then able to preform this skill in a more 'informed' manner as their knowledge of chakra moulding comes to fruition
Name: leaf shuriken
Rank: C
Type: Ninjutsu
Range: Mid - Long
Description:
This jutsu allows the user to sharpen and harden leaves or flowers allowing them to be used like shuriken. Either thrown or directed straight from the plant it origionates from
Name: Nature Manipulation
Rank: E
Type: Ninjutsu
Range: Close - Mid
Description:
This jutsu allows the user to manipulate any plant to move as the user pleases
this does not allow them to completly controll the plants but just manipulate their movements, bending, twisting, etc, not enabling them to do much. At the acadmey level a Shokubutsu is able to preform little more than a dance with a single plant.
At Genin level they are able to wield this more effectively but with little impact in combat
Chunnin level they are then able to manipulate the plants as the user pleases allowing them to uae this technique to attack opponents. requiring more skill from the kekkei genkai user
Name: Camouflage
Rank: B
Type: Ninjutsu
Range: Self
Description:
This jutsu allows the user to hide themselves in any form of plantation and become almost undetectable (except to ninkin) also this will allow them to move freely within the plant life. Sensory type shinobi are able to become aware that the kekeigenkai user is present although will have a bit of trouble accuratly locating them
Name: Natural Order
Rank: D
Type: Ninjutsu
Range: Close - Long
Description:
This jutsu allows the user to rapidly grow plants and attack an opponent with them. As the plants attack parts are hardened and sharpened to slash at the opponent or impale them.
Name: Seed Bullet
Rank: D
Type: Ninjutsu
Range: Mid-Long
Description:
This jutsu enables the user to use their blow pipe to fire seeds directly at an opponent. This can be used for tracking purposes or they can put enough force into it so the seed can penetrate the shin and then be rapidly grown inside them
This Ninjutsu is able to be utilised more effectively as the user gains more experience.
D = a maximum of 5 seed bullets can be produced at any one time
C = a maximum of 10 Seed bullets can be produced
B = a maximum of 15
A = a maximum of 20
S = a mazimum of 30 (with each chakra costing the standard amount for that rank)
The seeds that are launched can be of a wide variety, ranging from a simple weed to a complex series of bushes. Only one seed type can be produced from this at any given time, to launch multiple types shall require multiple posts using this ninjutsu
If you are unfortinate enough to have a seed enter your skin the extraction process is rather simple, squeze it like a spot before the Shokubutsu has a chance to rapidly grow it and it shall do you no harm.
For the others that are used for tracking purposes these will simply sit uppon you and do absoutly nothing else
Name: Barrier
Rank: C
Type: Ninjutsu
Range: Close
Description:
This jutsu allows the user to rapidly grow a series of plants to form a tight protective barrier to protect them from oncoming attacks
These can defend from attacks from one direction to a rank of C. However as this forms a sort of shield for the user (1 turn duration) it is mostly used to block weapons thrown at the user (i.e. kunai, shuriken, etc) and rely on the weapon becoming entangled in the plants
Against cose combat it can be used once to asist in deflecting an attack as this is more for long range defence
Name: Seed Clone
Rank: C
Type: Ninjutsu
Range: N/A
Description:
This jutsu allows the user to create a perfect clone of themselves grown directly from a seed. This clone can be communicated with over great distances. Once the jutsu is released the clone will either return to a seed form, if back to original or turn into a plant left to innocently grow where the jutsu is released
Name: Seed barrage
Rank: D
Type: Ninjutsu
Range: Close - Long
Description:
This jutsu allows the user to float seeds in the air and fire them at the opponent like tiny bullets. The aim of this isn’t to damage the opponent but to have the seeds enter their body so they can use the rapid grow jutsu destroying an opponent from the inside.
Name: Striking Growth
Rank: C
Type: Ninjutsu
Range: Mid
Description:
This jutsu works in the same manner as ‘striking shadow snakes’ however it uses the seeds stored under the users sleeves allowing them to strike and bind an opponent. Once an opponent has been bound they can be squeezed and basically crushed by this jutsu
Name: Plant dome
Rank: B
Type: Ninjutsu
Range: Close
Description:
This jutsu allows the user to create a thick dome of plant life around themselves. This proves a very effective barrier against enemy attacks, also it can be used as a shelter while travelling on missions. The dome can be made large enough to contain up to 6 people
The barrier being as hard as stone is able to block up to B ranked Jutsu as well as strikes from just about any weapon. Fire style will obviously make short work of it but provide enough protection for the user to dodge
It will put up a prety good struggel against A ranked Jutsu proving to be a royal pain in the ass for almost anyone looking to clobber a Shoksubutsu
The greatest downfall of this jutsu is that the user is still vunerable from bellow (i.e. head hunter jutsu) and from the rear opening
Name: Planted Prison
Rank: C
Type: Ninjutsu
Range: N/A
Description:
This jutsu causes plants to grow rapidly around the opponent binding and trapping them. This is more a trapping technique rather than an offence technique
Name: Barbed Whip
Rank: C
Type: weaponry
Range: Close - Mid
Description:
This jutsu allows the user to create a whip from any form of plant. They prefere thorny plants for this as the hardening of the thorns will allow them to cause more damage while using the whips.
Name: Toxic Trap
Rank: C
Type: Ninjutsu
Range: N/A
Description:
By using seeds this jutsu allows the user to grow poisonous plants on the opponent. As the plant grows on the users body thorns will scrape and penetrate the opponents skin. As this happens the toxins and poisons are injected into the opponent. First this will make them ill and eventually kill them if untreated. The clan members always carry a good supply of the antidote for these plants.
This nasty little number contains a paralyzing toxin that enters wounds from the thorns. Although not lethal in it's own right, it will kill if left untreated (around two weeks untill the heart stops but mostly due to the lack of the ability to eat)
The toxin takes effecdt by entering the blood and causing the victin to begin to feel the numbing effects making them nauseated and somewhat dizzy after 5 posts
Soon thereafter the paralyzing effects kick in making the victim barly able to move. this takes a total of 8 posts
Then finally the victim is completly imobile bar their eyes. this dreaded point comes at post 10
This is easily treated though as not only does the Shokubutsu clan carry the antidote but the majority of the shinobi villages have a supply of it. This was given to them while the clan worked with them as a precautionary measure incase of accidental toxification
Name: Slash Dance
Rank: C
Type: Taijutsu
Range: Close
Description:
This jutsu allows the user to grow several plands down their arms and legs. This loose form of taijutsu allows the user to slash and kick quickly with the addition of hardened sharp plants on their arms and legs
Name: Petal Dance
Rank: B
Type: Ninjutsu/Taijutsu
Range: Close
Description:
This jutsu allows the user to command leaves and petals while attacking an opponent with taijutsu. As they move their arms and legs attacking with taijutsu hardened sharpened leaves and petals follow the movements to add additional slashing to the opponent
Name: Bash
Rank: A
Type: Taijutsu
Range: Close
Description:
This jutsu allows the user to form club like formations of plants around their feet and fists. This jutsu then allows them to use taijutsu to attack with force rivalled only by a wrecking ball
Name: Bridge
Rank: B
Type: Ninjutsu
Range: N/A
Description:
This jutsu enables the user to rapidly grow plants to form a firm sturdy crossing over gorges, broken bridges, etc. The crossing is strong enough to support well over a ton in weight.
Name: Plant Storm
Rank: A
Type: Ninjutsu
Range: N/A
Description:
This jutsu allows the user to use the plants in the immediate area or grow their own to cause them to be fired at the opponent. All the plants are hardened and sharpened while this is happening to have the most effect on the opponents.
Name: Forest Seal
Rank: A
Type: Ninjutsu
Range: Close - Mid
Description:
This jutsu allows the user to create four walls of rapidly grown plants around the opponent sealing them in with a roof. After this phase is complete the user will attack the opponent inside with all the plants available, impaling them from all directions while they are within the walls. Once this jutsu is complete the opponent well be unrecognisable
Name: Forest Dragon
Rank: S
Type: Ninjutsu
Range: N/A
Description:
10 chakra drain to wield per post
This jutsu allows the user to greate a dragon from either existing plant life or rapidly grown plant life. through the users kekkei genkai they can control the dragon as they please. Using it to fire cannonballs of plants, vines to bind the opponent or simply attack. As this is controlled with great ease through the kekkei genkai the user will be able to use other jutsu’s as they please
If required the user will be able to make the dragon fly using it as a form of transport
It has the capability to fire 5 cannon balls of plants after creation. Same force and speed of a cannonball
The dragon can be maintained for a maximum of 8 posts in combat but dosnt allow the user to wield other jutsu as it acts like a puppet.
However if it is being used for transport purposes a smaller one shall be created enabling it to travel from 1 village to annother with ease carrying a maximum of 5 passengers
Name: Dome Fortress
Rank: S
Type: Ninjutsu
Range: 1 Village
Description:
This Jutsu allows the user to create a thick defensive wall of rapidly grown plantation around one village to protect it from oncoming attacks. This jutsu will mainly be used if an enemy attack is coming from the air.
The nature of this is purly for defence and can be maintained for 10 posts. however with continous attacks it can be broken into (5 posts)
It is rarly used as preceived threats to the village can rarly be determined and once an attacker is inside the village this jutsu will be essentially useless
Has 0 offencive capabilities and the user cannot use other jutsu while maintaining it
ADDITIONAL INFO
Plant hardening:
The Shokubutsu are able to harden the plant life that they command. Bellow it is explained how effectively they can acheive this by rank
Acadmey - not at all
Genin - as tough as the orignal plant
Chunnin - as hard as wood
Jounin to Anbu (captain) - they can make the plants as hard as rock making them rather painful indeed
Kage - as hard as steel, about the blunt force of getting hit with a wercking ball
Plant Sharpening:
The Shokubutsu are also able to sharpen the plants that they command. Bellow is explained how effectively this can be acheived by rank
Acadmey - not at all
Genin - as sharp as the orignal plant
Chunnin - as sharp as glass
Jounin to anbu (captain) - as sharp as any sword
Kage - as sharp as a razor rivaling a diamond cutting tip, enabling the plants to cut just about anything
Clan Fighting Style: With weapons: avaiable or jutsu created
Jutsu
preferes mid to long range combat
Misc. Information
RP sample: ill do this later.